
Abstract
This presentation delves into the synergistic power of Houdini and Unreal Engine, exploring how these industry-leading tools are reshaping the landscape of real-time content creation.
Houdini’s procedural workflow empowers artists with unparalleled flexibility and control, enabling rapid iteration and collaborative development. We will examine how this approach, traditionally used in film and television, is being harnessed for real-time applications.
Unreal Engine, renowned for its game development capabilities, is now at the forefront of real-time rendering and experiences across various industries. We will showcase how this powerful engine, combined with Houdini’s procedurality, is driving innovation in fields such as architecture, film, real-time experiences and the future Metaverse.
Join us as we explore cutting-edge pipelines and workflows that leverage the strengths of both Houdini and Unreal Engine. Discover how this dynamic duo is accelerating the creative process, pushing the boundaries of visual storytelling, and creating immersive experiences that captivate audiences.
Walk away from this talk with a clear understanding of the benefits and challenges of combining Houdini and Unreal Engine. Join us to explore the future of digital content creation and discover how to harness the power of Houdini and Unreal Engine for your own projects.
Date: 3 October 2024 (Thursday)
Time: 12:30-13:30 (Refreshments will be provided)
Venue: Arts Tech Lab (Room 4.35), 4/F, Run Run Shaw Tower, Centennial Campus, HKU | Zoom (link will be provided after registration)
• Up to 60 HKU participants.
• Registration is based on a First Come, First Served basis. (Deadline: 27 September 2024)
About the Speaker
Douglas Leong is the founder and Director of Radiance60, an Unreal Authorized Training Center in Singapore. As an Unreal Authorized Instructor, he trains top studios and institutions worldwide. With a focus on Asia, Douglas is a frequent speaker at industry events like SiggraphAsia and Unreal Educator Summit. He has also shared his expertise with organizations like the Brunei Economic Development Board and the United Architects of the Philippines.
Registration for this event has been closed. Thank you for your interest.
Key Takeaways
- Harness the power of Unreal Engine 5’s cutting-edge technology, including Lumen and Nanite.
- Break free from traditional linear CG workflows with Houdini’s procedural production.
- Gain expertise in real-time and procedural workflows for 3D artists, educators, and students.
- Learn how to push the boundaries of digital content creation using both tools.
Prerequisites for Attendees
- Prior experience with Unreal Engine is not required.
- Programming or coding knowledge is not necessary.
For inquiries, please contact:
Mr. Aiden Yan from Arts Tech Lab
Email: aidenyan@hku.hk